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(单词翻译:双击或拖选)
Where did the time go? Video game 'Pong' is turning 50
Atari announced a revolutionary new way to play table tennis on Nov. 29, 1972. Pong became the first wildly popular video game, igniting an industry that boomed over the next 50 years.
(SOUNDBITE OF VIDEO GAME, "ELDEN RING")
ANTHONY HOWELL: (As Margit the Fell) Someone must extinguish thy flame. Let it be Margit the Fell.
RACHEL MARTIN, HOST:
So that is the sound of a video game. These days, games have the look and feel of being dropped right into an action movie. This, for example, is from a game called Elden Ring.
(SOUNDBITE OF ITEMS SHATTERING)
MARTIN: Now, this is a far cry from how video games began.
(SOUNDBITE OF VINTAGE ARCADE2 GAME TONES)
MARTIN: No, that's not your radio glitching. That is the sound of Pong. And tomorrow marks 50 years since Atari announced it would bring all the thrills of table tennis to a video screen.
A MART?NEZ, HOST:
Sweet. Now, Pong wasn't the first video game, but it was the first one to become a huge hit. Arcade owners started moving their pinball machines to make room for this hulking box with a black-and-white screen and two rotating knobs that controlled pixelated paddles on each side. The ball that bounced from one side to the other proved harder to volley than it looked.
(SOUNDBITE OF VINTAGE ARCADE GAME TONE)
MARTIN: The Pong craze was the unofficial start of the video game industry. Then Pac-Man came along nearly a decade later, and video games ruled the culture. Arcades3 filled with Gen Xers plugging quarters into beeping, blooping, glowing machines. Then home gaming took over and transformed all of it.
MART?NEZ: Today the video game industry collects almost $200 billion a year globally, and gamers like to point out that their obsession4 now generates more sales than the film industry. And 50 years ago, it all began with a...
(SOUNDBITE OF VINTAGE ARCADE GAME TONE)
MART?NEZ: And a...
(SOUNDBITE OF VINTAGE ARCADE GAME TONE)
MART?NEZ: ...And a dream.
1 transcript | |
n.抄本,誊本,副本,肄业证书 | |
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2 arcade | |
n.拱廊;(一侧或两侧有商店的)通道 | |
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3 arcades | |
n.商场( arcade的名词复数 );拱形走道(两旁有商店或娱乐设施);连拱廊;拱形建筑物 | |
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4 obsession | |
n.困扰,无法摆脱的思想(或情感) | |
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