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(单词翻译:双击或拖选)
The legal age to drive a car in the United States is 16. Getting a driver's license1 on the day you turn 16 has long been a major life event for many young people in America.
But interest in driving among today's teenagers has dropped sharply2 over the past 35 years.
In 1983, 80 percent of 18-year-olds in America had a driver's license -- the document that permits a person to drive a motor vehicle. By 2018, that number had dropped to 61 percent.
Among 16-year-olds, the number decreased from 46 percent in 1983 to 25 percent in 2018.
Those numbers come from the U.S. Federal3 Highway Administration4.
This drop in interest in driving began with the millennial5 generation and has continued with Generation Z -- people born between 1997 and 2012.
Young people say they have many reasons for delaying or avoiding getting a driver's license. Some choose more environmentally friendly transportation choices. Others find driving to be stressful. And some simply do not care about cars at all.
Celeste Robinson is a high school student who lives in Boston, Massachusetts. She depends on friends with cars or public transportation to get around. She describes herself as a worried person and does not like to drive.
"I've tried it and it just feels very hard," Robinson told The Associated Press. "And I do love public transportation, so I plan things very much in advance and make sure I can get a train there."
Sixteen-year-old Kat Wilson is from New Jersey6. Her father races cars at local competitions. But she has no interest in driving.
"I hate cars, I don't trust people driving them, especially in New Jersey," Wilson said. "I see a lot of accidents, and it's scary."
Carmakers want to make their vehicles more appealing to young people like Wilson and Robinson. They seek to make cars more interesting to a generation raised on technology.
Mark Rushbrook is global director of Ford7 Performance Motorsports. "A big screen" is what today's teen drivers want, he said.
"I think what is important to them is staying connected in a safe way," Rushbrook said. "The vehicle is an extension8 of their iPhone or their screen device9, they want to stay connected and bring their music and everything else with them into the car."
Mark Reuss is president of General Motors. He said he believes there is still a market for young people who care about more than just their music and connectivity.
"You still have to deliver connectivity in something people love to look at and be seen in," he said. "That generation has not been lost. They still want a great looking car..."
He added, "There's lots of different ways to make cars appealing and that doesn't go away."
Twenty-year-old Cole Kleis attends Colorado State University, where he is studying automotive industry management. He took his first job at a car dealership10 at age 12 cleaning cars and helping11 in the parts department.
Kleis was given more responsibility over the years. He used his time to learn as much about cars as he could. In his free time, he has been fixing a 1938 car that his great-grandparents once owned. His goal is to one day own a car dealership.
Those in the automobile12 industry aim to not only identify car fans like Kleis, but also build cars that make other young people more interested in getting their license.
NASCAR driver Ryan Newman is a self-described "car guy." He has a huge building where he keeps his costly13, rare vehicles. He learns everything he can about his cars, repairs them back into drivable condition, and knows exactly how they operate.
Newman believes today's young people can learn to love cars the way he does if adults just show them how.
"Get them involved, cars aren't at their fingertips in real life," Newman said. "God gave us our senses to go out and enjoy them and just by enjoying them on a video game is not the right way to do it."
Words in This Story
license -- n. an official document, card, etc., that gives you permission to do, use, or have something
teenager -- n. someone who is between 13 and 19 years old
stressful -- adj. full of or causing stress : making you feel worried or anxious
(in) advance -- n. before something happens
scary -- adj. causing fear
management -- n. the act or skill of controlling and making decisions about a business, department, sports team, etc.
dealership -- n. a business that sells a specified14 kind of product
at your fingertips - idiom. easily available : easy to find or use
1 license | |
n.执照,许可证,特许;v.许可,特许 | |
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2 sharply | |
adj.锐利地,急速;adv.严厉地,鲜明地 | |
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3 federal | |
adj.联盟的;联邦的;(美国)联邦政府的 | |
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4 administration | |
n.经营,管理;行政,行政机关,管理部门 | |
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5 millennial | |
一千年的,千福年的 | |
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6 jersey | |
n.运动衫 | |
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7 Ford | |
n.浅滩,水浅可涉处;v.涉水,涉过 | |
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8 extension | |
n.伸长,扩大,伸展;延长,延期;延长部分,扩大部分;电话分机 | |
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9 device | |
n.器械,装置;计划,策略,诡计 | |
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10 dealership | |
n.商品特许经销处 | |
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11 helping | |
n.食物的一份&adj.帮助人的,辅助的 | |
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12 automobile | |
n.汽车,机动车 | |
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13 costly | |
adj.昂贵的,价值高的,豪华的 | |
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14 specified | |
adj.特定的 | |
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